/ Top in past few days
This Week in PlayStation: Second SelfiesPS4 has sold seven million units worldwide and it's all thanks to you, inFAMOUS Second Son got a bunch of new, player-requested features (and a surprise photo mode, which is incredible), three new PS Vita games are making their way to North American shores, Minecraft on PS3 is getting a retail release, new The Last of Us DLC is on the way, The Walking Dead Season Two is coming to PS Vita Tuesday, and more.
The Drop: New PlayStation Games for 4/22/2014Space ships, sea creatures, and shambling undead! It's a big week for gaming, and PS Vita in particular, with a hefty batch of new games coming to the PlayStation family.
Telling Tales: Skyrim and Dark Souls
Every Sunday we dust off an article in our archive that you might have missed at the time or we think you'll enjoy again. On the eve of Dark Souls 2's PC release, here's Rich Stanton's take on the differing styles of storytelling at work in the original game and another great RPG of the year it came out, Skyrim. This article was originally published in December 2011.
How do you tell a story? Once upon a time there were two games, games of similar leanings that turned out entirely different - Dark Souls and Skyrim. Both have their tales to tell, a myth-hoard parcelled out through audio, text, environmental details and other characters. One stops being a game to do this. In the other, it just happens. Dark Souls is about looking and learning; Skyrim, looking and listening.
Both are fantasy RPGs, but the methods they use to engage players in their worlds are wildly different. Skyrim is a much larger canvas, an opulent and detail-packed space of boggling scope where everything's upfront - conversations, thousands of pages of in-game books to read, and exhaustive quest descriptions. It's a sprawl that's absolutely packed with things to find.
There's A BioShock Infinite Easter Egg In This Week's My Little Pony
Do you see them? This is exactly why I watch My Little Pony: Friendship is Magic.